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The first thing this made me think was "Emergency shutters". I noticed you can put those silly doors over glass walls. It should protect you, but only to a certain amount. I'm not asking for red-alert sirens to be going off every five minutes, I just don't like being invincible while I'm there. You are safe there, for the most part, but you shouldn't be untouchable. YES! Krakens already do this, but we need -something- to threaten the base, something to keep you busy and not feel like an invincible god in your base. End game enemies should be invulnerable, mythical sea monsters that you have to avoid at all costs and be afraid of.Ĥ.
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It is EASY to get tons of these things.ģ. When the oxygen generator runs out of power, it can only tolerate your presence for 5 minutes before all remaining oxygen is drained. 1 sphere = 1-3 minute of non-dwindling air. You need to build an oxygen machine, and you power it with Power Spheres. This number dwindles while you are in there, sucking up the O2. I think bases should have limited oxygen that appears on your HUD when you enter a base. Power Spheres are abundant and worthless. Enemies should ALWAYS have an edge against you, because AI can never compete with human intelligence.Ģ. I ♥♥♥♥♥♥♥ agree, it can start out easy, that's fine, but it really doesn't seem to get any harder because you can match enemy's power but upgrading yourself. Thanks for reading, keep up the good work )ġ.
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After some time you should need plants to maintain oxigene level in the buildings, so there should be another oxigen system for buildings too, which can be adjusted by growing plants.ħ.Multiplayer (I know it was mentioned earlier if the game does well, there might be a multiplayer) Creatures should actively attack and damage buildings at night if the player expands too much.Ħ. More items (traps, fishing nets, generators for power, etc.).Ĥ. You either need more tools to make it more diverse or make it harder to reach/craft certain key items.Ģ. I have some ideas on the other hand what could make this game even better based upon my personal ideas and the feedbacks of my viewers.ġ. I'm producing a Youtube channel and my viewers absolutely like the FarSky videos as well. First of all, thank you for this great little game, I really like the underwater environment and design.
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